Character level plays a surprisingly modest role in combat compared to how your cooldown rings, O.C.ギア color chains, appendage multipliers, and defensive buffs interact. Understanding the handful of core systems on this page lets you turn ordinary store-bought equipment into a setup that comfortably handles Tyrants twenty levels higher than your party.

Cooldowns

Waiting an extra couple of seconds for an Art's outer green or white ring to fill multiplies its damage or buff potency dramatically, while クイックリキャスト lets you fire emergency skills on demand. Use the breakdown below to know when to hold an Art for maximum impact and when to spend green gauge energy.

オーバークロックギア

Unlocked after Chapter 5, O.C.ギア is the centerpiece of mid- and late-game ground combat, accelerating your cooldowns while scaling your damage up to 6x as the hit counter climbs toward 100. Learning which Art colors extend the timer and build TP turns a brief 25-second burst into an infinite loop that lasts the entire boss fight. Unlocked after completing 第5章 マ・ノンの民. Costs 3,000 TP to activate, base duration is 25 seconds. Pressing the Overdrive button again at 3,000 TP before time runs out resets the base timer while keeping the current counter.

Counter Scaling (0 to 100 Hits)
Range 0 to 100 (+1 per hit landed by an Orange, Yellow, Purple, or healing Art).
Damage 1 + (0.05 * Counter), reaching 6.0x (+500%) damage at Counter = 100. Active when the counter color is Orange, Yellow, or Purple.
Recast Speed 2.5 + (0.05 * Counter), reaching 7.5x cooldown speed (750%) at Counter = 100.
Debuff Cut Reduces enemy debuff resistance by -Counter (up to -100 at max counter).
Art Color Effects
  • Green · 支援. Extends Overdrive timer by +(0.05 * Counter) seconds (+5.0s at Counter 100, applies per party member hit for AoE buffs).
  • Blue · オーラ. Extends Overdrive timer by +(0.10 * Counter) seconds (+10.0s at Counter 100).
  • Purple · 弱体. Generates +(10 * Counter) TP per hit (+1,000 TP per hit at Counter 100, primary engine for refilling 3,000 TP).

Color Transitions

Transition Bonus
Green -> Orange / Yellow / Purple Doubles hit count added to the Overdrive counter
Yellow <-> Orange Counter holds steady
Purple -> Orange / Yellow Boosts appendage damage by +25%
Blue -> Green Restores 10% of Max HP
Blue -> Purple Increases debuff duration/effect by +25%
Orange -> Orange -> Orange Grants stacking +10% combat EXP bonus
Yellow -> Yellow -> Yellow Grants stacking +10% Class EXP bonus

Party Chain Bonuses

Active Members Party Bonus
2 +50% Soul Voice trigger rate
3 +50 TP gained per auto-attack hit
4 Party-wide Supercharge + 50% incoming damage reduction (half damage taken)

部位硬度 & インサイドブレイカー

Every enemy body part carries a hidden hardness rating that governs how much bonus damage you deal when locking onto it. Pairing パーツクラッシャー augments with インサイドブレイカー turns that hidden system into a permanent 6.25x damage boost, as detailed in the multiplier scale below.

パーツクラッシャー. Each Appendage Crusher (or Crush.APPEND XX on Skells) lowers the targeted appendage's Hardness by 1 tier, stacking up to 5 times (flooring Hardness at -5). On a 0-Hardness appendage, 5x Appendage Crusher converts 1.00x into an independent 2.50x damage multiplier. Applies exclusively when targeting an enemy appendage.

インサイドブレイカー. サイシーカー Rank 10 Skill. Applies exclusively to Ether-attribute ground attacks while targeting an unbroken appendage. Prevents appendages from taking break damage while multiplying primary HP damage by an independent 2.5x (+150% at Lv. 5). Combined with 5x Appendage Crusher on a 0-Hardness appendage: 2.5 * 2.5 = 6.25x independent damage multiplier that never breaks the weak-point appendage.

Hardness Multiplier Tier
+5 0.10x
+4 0.25x
+3 0.50x
+2 0.75x
+1 0.85x
+0 1.00x Standard baseline and fixed value of enemy Main Body
-1 1.15x
-2 1.25x
-3 1.50x
-4 2.00x
-5 2.50x Hardness floor (maximum 2.5x multiplier)

Stats & Defensive Layers

Raw HP and Defense get overwhelmed quickly by late-game attacks, whereas stacking フェイクボディ, 反射, or 100 points of elemental resistance reduces incoming hits to zero. Check the offensive and defensive pairings below when choosing which armor traits to keep.

Offensive Stats

格闘力. All non-TP Melee Arts and Melee auto-attacks.

射撃力. All non-TP Ranged Arts and Ranged auto-attacks.

潜在力. ALL TP Arts (marked [TP], costing 1,000 TP) regardless of weapon type (e.g., Blossom Dance, Executioner, Hundred Shells, Galactic Cataclysm, Trident Buster, Ether Blast), plus Soul Voice and Green Art healing. Because TP Arts carry dramatically higher internal scaling multipliers than non-TP Arts, stacking 潜在力アップ XX (+50) and 潜在力ブースト XX (+25%) yields the highest burst damage in ground combat.

Defensive Layers

フェイクボディ. Granted by ゴーストウォーカー (self, up to Decoy V = 6 hits on Secondary CD / Decoy VI = 7 hits on Tertiary CD) and ゴーストステージ (party, 1,000 TP). Negates 100% of damage and hit-debuffs regardless of enemy accuracy or attribute, consuming 1 charge per incoming hit. Vulnerable only to rapid multi-hit gatling/swarm attacks stripping charges faster than Ghostwalker recasts (note: lower-tier Ghost Factory cannot overwrite an active higher-tier Ghostwalker Decoy).

反射. Activated by ストロングシールド (Physical), ライジン (Electric), or ギャラクシークロス (Beam). While ANY Reflect Aura is active, equipping Reflect: 反射+物理 augments or innate swimmer/torso Reflect traits expands the Aura to reflect 100% of those additional attributes simultaneously. Countered only by specific superboss Arts coded with natural Reflect-pierce.

属性耐性. Each point of Physical, Beam, Ether, Thermal, Electric, or Gravity Resistance reduces incoming damage of that attribute by 1%. Reaching 100 Resistance reduces all hits of that attribute to 1 damage (unless debuffed by Res Down). スタープロテクション adds +50 to all 6 resistances at Lv. 5, requiring only 50 on armor/augments for near-immunity.

ドール保険

Repairing a wrecked ドール out of pocket can drain most of your savings once its insurance counter runs dry. Knowing how ejection prompts and AI pilot rules preserve your insurance tickets keeps hangar salvage completely free.

Switch 2

Playing on Switch 2 upgrades resolution, frame rate stability in busy NLA plazas, and fast-travel asset streaming while keeping full save compatibility with the standard Switch release.